What is the difference between user acquisition and ASO?
User acquisition usually means paid campaigns that bring new players in; app store optimization (ASO) improves how your store page ranks and converts. The two reinforce each other: every paid click lands on the store page, and paid volume can lift organic rankings – so we plan them together.
How do you measure whether user acquisition is working?
We look at cohort ROAS against a payback curve (for example D7, D30 and beyond), predicted LTV, retention and CPI or CPM by channel and creative. On iOS that includes SKAdNetwork / AdAttributionKit data and modeled or incrementality-based views, because user-level attribution is incomplete after ATT.
Do you only do UA?
No. User acquisition is one part of growth. We also cover ASO, strategic and product marketing, business analytics and marketing data science, monetization and product development – because acquisition costs, store conversion, retention and revenue depend on each other.
Can you work alongside our in-house team?
Yes. Most engagements are embedded: we plug into your existing UA, product or data team, take over specific workstreams or set up processes your team then runs on its own.
Which games and stages do you support?
Casual, hybrid-casual, puzzle, mid-core and strategy games on iOS, Android and web – from concept and marketability tests through soft launch to global scaling.
What does an engagement look like?
Typically a short assessment of your current setup and numbers, followed by a project or a monthly retainer for consulting, management or hands-on operations. Get in touch and we will suggest a fitting setup.